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Progress Update 7/8/20
July 08, 2020
by
IIMikitoII
Hello! Time for a progress update! Most of my time this summer has been spent trying to learn and understand procedural generation in Unreal, and I think I finally have a decent grasp on it. I'm usin...
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NecroCore Devlog
May 13, 2020
by
IIMikitoII
Hello! Introduction: My name is Mikey, and i'm the main developer/ creative director for NecroCore. I figured it'd be a great idea to just sort of log my experiences and updates with NecroCore moving...
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